![]() ![]() VL-Tone and I were working on N64 projects at the same time, but we didnt cross the streams.Īs I recall, MIO0 was also used in Super Mario 64, so it was useful to get that format sorted out. I actually havent been directly involved with Super Mario 64. Sm64 Rom Extender Source Code More Modelsįrom here, he along with the rest of the members at the forum topic would keep documenting and eventually, find a way to decode more models. In matter of days (specifically, June 19), Starxxon achieved in decoding and extracting the Peach Castle Exterior model. However, these specifications would show up published in Jat the Mario 64 Amazing Stuff topic on the aforementioned forum, as the format turned out to be the same one used in Super Mario 64 model data. It started out called Acmlms Board then was at some point renamed (I think) to Jul.įor a long time that was my go-to place for modding and hacking discussion, even after was a thing. I barely knew anything about 3D modeling and format back then.Įventually I found a list of all objects in the ROM with pointers to polygon data. Sm64 Rom Extender Source Code More Models.Sm64 Rom Extender Source Cracked The Compression. ![]()
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